WORKSHOP: 3D LASER SCANNING AND VFX

Thursday 31 August 8:30am – 12:00pm

3D Laser scanning technology has revolutionised the entertainment industry in recent years, not just for movie-making, but also for visual effects (VFX) and the gaming industry. With its high-precision, non-contact, and non-destructive scanning capabilities, laser scanners have become a go-to tool for creating stunning visual effects, immersive environments, and accurate 3D models.

Laser scanners have been used in numerous movies to create visually stunning effects and environments, such as the creation of virtual sets that look and feel like real-world locations. For example, in Marvel’s Black Panther, laser scanning technology was used to scan real-world African landscapes to create the fictional city of Wakanda. Similarly, in Blade Runner 2049, the technology was used to scan real-world locations to create the sprawling futuristic cityscapes of Los Angeles.

In VFX, laser scanning technology is used to create digital assets that can be integrated into live-action footage seamlessly. This allows for the creation of characters, creatures, and environments that would be impossible to create otherwise. In the gaming industry, laser scanning technology is used to create detailed 3D models of real-world locations and objects, which can be used to create immersive gaming experiences.

One of the biggest advantages of using laser scanning technology is its ability to capture the real-world environment with incredible accuracy. This means that filmmakers, VFX artists, and game developers can create virtual environments and assets that are almost indistinguishable from their real-world counterparts.

This workshop will demo:

  1. Different types of laser scanners e.g. static tripods and handheld. Giving users the chance to test the devices.
  2. Show users how to register together static scans.
  3.  Show how point clouds can edited, classified, meshed and textured.

All participants will be given free access to software for registration and analysis of point cloud data, if their laptops meet the software requirements.

PRESENTER: Kirsty Mackie