Date: Friday 1st September
Time:12:10pm
This talk is intended to give attendees a glimpse at how we design content for Mini Motorways and some of the lessons we’ve learnt along the way. It will offer a glimpse at our level design tools, explore some of our design ideologies at a high level, and discuss processes we use on a regular basis such as beta testing.
About the speaker
Dylan is a Senior Game Designer at Dinosaur Polo Club in Wellington, New Zealand. Dylan has been in the industry for over five years, many of which were spent with my original game dev family at PikPok. What you really need to know though is that I’m an avid traveller, Disney nerd, Lego enthusiast, and all around child at heart.