Date: Saturday 2nd September
Developing a game at a game jam is vastly different to what we do during the week, and is an opportunity to make games in a different way. You can learn new tools, work with different people, and make something without a lot of preparation or investment. In this talk we’ll see why game jams can not only be fun, but also useful for professionals in the industry, and clear up some assumptions or questions people may have about them.
About the speaker
Sami is a programmer with over 5 years of experience developing games. Having previously worked at PikPok, he is now developing roguelike deckbuilders at Big Adventure. Sami also has more than 20 game jams under his belt!