Date: Saturday 2nd September
Localisation for indies – benefits of doing it, planning, implementation, translation, LQA, budgeting, and traps to watch out for when you do it.
About the speaker
Jon Cartwright has been localising games for over 35 years as a coder, producer, director and more. Having worked on titles ranging from SpongeBob SquarePants through to Reservoir Dogs, Jon now runs GameConsulting.com.au working with indies, publishers and screen agencies to help commercialise and bring indie games to market. Jon manages production for Team17 in Australia and New Zealand including DREDGE, Before We Leave, Age of Darkness, and Moving Out 2.