Mead will moderate a panel between young game developers working full-time.
Ryan talks about keeping the weird and strange in your art.
You may have an idea of what game writers actually do. You may not. And hey, this talk will not answer that definitively.
Applying for jobs is hard and can be disconcerting.
The initial launch is no longer the end goal - it's just the beginning.
We'll look at creating clear value and messaging in your resume, cover letter, LinkedIn, and portfolio for recent graduates and early career game developers.