We all want to build diverse teams, but what are the practical steps we can take to turn that desire into reality?
This talk will describe my approach to co-design and evaluate a game-based tool for mental health for youth.
This talk focuses on a serious gaming approach as an education and training intervention to helping software developers implement privacy-preserving software systems.
Augmented reality is hard, but it’s “only hard”. There are some really evil things that make augmented reality seem impossible, implausible, and downright outrageous.
In this talk, Narrative Designer and Transmedia storyteller Nick Jones, shares his personal narrative design model, developed through PhD research, in collaboration with other experts in the field.