This workshop will present tools that will help game developers plan out the fastest way to deliver their next big game feature
Join the Steam Team for a friendly question-and-answer session at NZGDC.
Did you know that all your game engine, game development skills are useful for another industry?
Join Simon as he gives hints and tips from his work at both Developers and Publishers from Indie to Sony and now Team17.
So you think you’re Agile!
Matt's learnt a lot about the quirks and limitations of Unity Audio and the advantages and disadvantages of taking the no middleware route that he's looking forward to sharing with you.