Bringing Senior Dog Celebs to your Phone: an Old Friends Dog Sanctuary Narrative Postmortem

How do you make hundreds of engaging stories about non-speaking characters (in this case, elderly dogs)?

Lisa and Bridget will dive into the production behind creating interactive stories for the mobile free to play title, ‘Old Friends Dog Game’. What went right and what went wrong? How did the team bring the vision to reality, and adapt to constraints along the way? This talk will go into depth about narrative design, tech, production/pipelines, and art relating to the interactive stories.

Story and Narrative

Speakers

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