Jar Or Join? Musical Transitions in Video Game Music

Anyone who’s interested in having the music in their game REALLY contribute to the overall experience can learn from this talk. It’s easy enough to trigger appropriate music at appropriate times in a game, but it’s also easy (with a bit of knowledge and the right tools) to have that music continuously adapt to the evolving gameplay AND do so in a seamless and musical way! Hamish will show how “adaptive audio” (the perfect audio topic for this conference) can help your games.

Audio Student Day


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