Skill Level: Intermediate+
How to make a stylized 3D character model with topology and textures ready for rigging and animation using Blender.
Using industry standards applied in the free software Blender, you will learn intermediate level techniques for creating a 3d character. We will create a quick character base from primitive shapes and use that to create a high-poly sculpt. Next, into low-poly topology techniques and fundamentals of creating good topology for animation. Finally, we will cover UV unwrapping, baking and hand painting textures for use in any game engine.