The attendees will gain insight into the way adolescence use mobile games as part of their mental health, the challenges of making serious games particularly for mental health, and new approaches to engage with your audience. The discussion on the asset pipeline for hyperpolarization should be interesting to mobile developers as well as developers looking to create more end user engagement.
You will learn the processes from top game studios in NZ for hiring talent in the industry. You will learn the benefits and opportunities hiring with diversity can bring and how to foster an environment that is welcoming and supportive. This panel is mainly geared towards studio owners, HR departments & operational teams that may be looking for ideas/perspectives when it comes to their own hiring practices.