Shut Up or Shut Off

Date: Saturday 2nd September

Time: 11:55am

Indie Games spend too much time getting to the core of their game. They spend the limited grace period of a player picking up the game with heavy dialogue, needless introduction and pointless worldbuilding. The term ‘show don’t tell’ seems to have missed all Game Development Narrative classes.

About the speaker

Naphtali Faulkner is a Ngai Te Rangi Game Designer. He created Umurangi Generation which was the 2020 IGF McNally Grandprize Winner and Excellence in Narrative Design Winner.