Alex Stevens

Unreal Engine Evangelist

Alex, a Mechatronic engineer turned game developer, is an Unreal Engine Evangelist that has been working with Unreal Engine since 2012. He has a taste for bleeding-edge tech, and as such has a soft spot for Virtual Reality and the new technical challenges it provides. Primarily working in the Australian independent games scene as a programmer, he’s also worked extensively as a consultant and contractor in the VR, education, and simulation industries.

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