Denis Phoenix

An ex-cybersports player and a linguistics graduate, Denis combined his passion for languages and gaming in his professional career. First scraping the tip of the iceberg of game journalism and localization in 2011, he has since had an opportunity to work on many renowned titles, such as World of Warcraft, Portal, Assassin’s Creed, Dota, Fable, and Shadow of Mordor. Denis got an accreditation in Game Design from California Institute of the Arts in 2020 and is currently working on his own designs.

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