Francis Stephens

Gameplay Programmer, Studio Mayday

In 2017, Francis Stephens started his career in games when he co-founded Little Lost Fox. He worked as a programmer and designer as they developed their award-winning game, Valleys Between. Since joining Studio Mayday in 2019, he has worked as a gameplay programmer integrating core user-interaction systems such as Dialogue, UI, Character Controllers, and more. In his spare time, he enjoys starting new projects, taking on game jams, and can usually be found helping out at local events.

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