Programmer, Composer and Audio Engineer
Matt Bentley was born in 1978 and never fully recovered from the ordeal. He ran a recording studio for ten years, programmed for a living, wrote a game engine, has developed a container (colony) which is in the process of becoming part of the C++ standard library, and composes games music for fun. His programming work can be found at plflib.org, and his recording work at soulstudios.co.nz.
I'm Speaking At
Music communication: how to do everything wrong/right
In this talk we&#039;ll examine the many ways in which
games music can be construed, and in doing so give both information and inspiration to those interested in understanding ...