Nick Strine is the Lead UX/UI Designer at Ubisoft Australia, currently working on an unreleased F2P, FPS game. Nick has over 20 years experience as a designer having worked in Entertainment and Advertising through to gaming and interactive content, with a focus on experience design and interfacing in technical fields, Nick offers a diverse perspective on the gaming industry in comparison to other fields of software development, along with analysis on the role of UX in modern gaming.