Sam is an Electronic Engineer, registered trans-Tasman Patent Attorney, and a hobbyist game developer. Sam helps businesses across New Zealand and Australia protect and grow their intellectual property, with specialist expertise in the unique intellectual property needs of the gaming industry. From his humble beginnings making levels in Duke Nukem 3D, mini-games and utilities in flash, Java and C#, through to his more recent experience developing on the Unity engine, Sam has years of experience playing, tinkering with and designing software and video games.