Technical artists are often tasked with making rapid progress in areas outside our specialities.
In this roundtable we bring studios new to Unreal Engine alongside developers working in Unreal for the first time for an in-depth conversation.
Unreal Engine 5 introduces complete audio control to developers via a user friendly visual toolset in MetaSounds.
Nailing the correct lighting for a project is usually as tricky as defining the whole artistic direction itself. Bad lighting can ruin even the best pieces of art.
Live Service involves balancing a lot of variables and stakeholders that can be better managed through proven development practices.
Unreal Engine 5 has a lot of cool stuff but... what should I know before migrating?