Date: Saturday 2nd September
The talk will go over three areas that would have been helpful for me to know when I first started working as a game designer – how to “Research” the company/game I would be working for/on, what to “Learn” regarding each discipline’s role on the game (Art/Animation/Programmers/Production), and how to “Communicate” with each of these disciplines. The aim is to help people put themselves in the best position possible when applying for the highly competitive Junior Game Designer roles that pop up, as well as give people wanting to move into the space perspective on what might be required of them when they start working.
About the speaker
Ben is a Game Designer born and raised in New Zealand (with some time spent living in America). He Studied at Media Design School (Bachelor of Software Engineering), worked in Japan and then moved back to NZ to start working in the games industry for CerebralFix, where he has been for the last ~2.5 years.